PulseCode is a PCM Drum Machine that pays tribute to the gritty, lo-fi sounds from the late 1980s. PulseCode takes a different approach to "sample-based drum synthesis", using strategic layering concepts that are based on the various techniques used by producers of that era to get massive drums sounds. All of the sounds supplied with PulseCode have been resampled using vintage 12 and 13-bit samplers to stay true to the era. Gated reverb is effortless with PulseCode, as each sound includes it's own sampled reverb layer recorded from a vintage unit from the same time period. These techniques can usually be tedious and time consuming to recreate, but with PulseCode they are second nature. PulseCode's Drum Editor lets you tweak and shape the different layers of each Sound Element to create totally new sounds from the original source sample. The result gives you that huge drum sound so prevalent in the 80s and often heard in EBM, Industrial, Electro, Coldwave, SynthPop and Synthwave. But PulseCode was also designed with experimentation in mind, and can easily be taken into uncharted territory for a more modern and unique approach to these styles and beyond.
PulseCode's Pattern Sequencer makes it easy to lay down a beat on the fly. From there, you can make polyrhythmic modifications with individual speed and length for each drum. Flams and Multi-Function Accents per step allow for even more interesting grooves. And for some realtime manipulation, Flow and Fracture controls can give your rhythm life or break it all down into chaos.
To accompany the Pattern Sequencer is a Drum Fill Arpeggiator, where fills and rolls can be played on your MIDI keyboard in time with the beat. In fact, PulseCode takes full advantage of MIDI controller functionality, integrating the use of the Modwheel and Pitchbender to control various functions.
PulseCode is a very expressive drum machine that is meant to be played like an instrument, inviting hands-on control and bringing the fun back to beat making.
Drum Layering Techniques
Each drum sound supplied with PulseCode is made up of multiple layers that can be mixed and tweaked to taste to craft unique drum sounds. Add Grit for lo-fi crunch. Add Hit for top-end slap. Add Body for low-end boom. Add Reverb for a bigger sound. Sprinkle Noise where necessary.
Resampled for Maximum Crunch
All layers of each sound have been resampled with vintage gear to create a truly authentic sound with loads of character. Each sound has a special Grit layer designed to bring in the crunchiest aspects of classic lo-fi sampling.
Gated Reverb
Each drum sound includes its own reverb layer, captured from a vintage effect unit and resampled from a classic sampler. The reverb can be pitched, filtered and gated, giving your drums the perfect backdrop for that huge 80s sound.
Pattern Sequencer
PulseCode uses a versatile 64-step Pattern Sequencer for beat creation and performance, utilizing Accents and Flams in interesting ways. Each drum can alter it's sequence speed and length, making Polyrhythms and odd-timings a breeze. Pattern Offsets allow for the adjustment of the Pattern's starting point, with the ability to create four different pattern variations that can be triggered in realtime.
Flow
Instantly give your static sequences movement and variation with a single Flow control. Under the hood, Flow can be tweaked and offset to modulate volume, decay and panning. Top it off by adding a bit of swing to the sequence.
Fracture
Fracture lets you change the beat with builds, breaks and wild stutters using a single snap-back control for each drum. Slide the control right for a buildup of craziness, slide to the left for a total breakdown of the sequence. Let the control go and it snaps back on beat.
Drum Fill Arpeggiator
Create custom fills and rolls that can be played on a midi keyboard, perfectly on beat with the Pattern Sequencer. Use the Velocity Grid to give it some movement. The Pitch Envelope will sweep the pitch up or down for classic drum roll effects. Set the speed independently of the Pattern Sequencer for fast rolls or slow fills. Trigger multiple drum notes at once to create cycling arpeggios and uncommon grooves.
Drum Mixer
Mix down the whole beat with individual volume and panning, as well as routing each drum to its own audio channel for adding external effects.
Total Control
Map Fracture to the Pitchwheel, Flow to the Modwheel, and Pattern Offsets to a single slider, all while playing the Fill Arpeggiator on your keyboard and you're totally in control of the drum machine.
8 Drum Engines for loading up a variety of Sound Elements
Each Element is made up of 6 layers: Core, Grit, Hit, Body, Reverb and Noise
All layers of each Element have been sampled in 13-bit using vintage gear
Compressor, Filter and Saturation per Drum Engine
64-step Pattern Sequencer with lane for each drum
Unique Pattern Offsets for creating variations to your patterns
Multi-parameter Accents for each step
Individual Speed and Length for each Sequence Lane (allows polyrhythms)
Adjustable Flams per step
Flow: controls the movement and rhythmic flow of each sequence lane
Fracture: momentary buildups and breakdowns using snap-back controls
Drum Mixer with Multiple Outputs for each drum
Drum Fill Arpeggiator for automatic rolls, fills and more
Pitchbender & Modwheel integration of Fracture and Flow
Tight sync to Host tempo and position
MIDI Learn and automation of most parameters
Sub-presets: separate load/save settings for Drum Engine and Sequencer
Double Click Parameter Reset
Intuitive patch management system
Default bank of 128 example presets
Includes several Sounds Elements to start out
Expansion Packs available for new sounds
System Requirements:
Windows: Windows XP or higher 32/64 bit
Mac: OSX 10.5 or higher 32/64 bit (Apple Silicon not supported)